
The Confederates were my command and featured two Brigades of three regiments, some of which were elites; an elite Cavalry regiment and a dismounted cavalry regiment with repeating carbines, and a half Battery of artillery. The Cavalry were rated as Bloodthirsty, whilst one of the brigades were only armed with smoothbore muskets. We deployed our elites in a brigade column of attack, whilst the other brigade was spread thinly. The Hussars were on our right whilst the dismounted cavalry screened the flank of the elite Virginians
The field was a simple one, with some partially boundaried fields around a local junction between a prominent hill and a wide river marking the boundary of the field of battle.

This gave me the time to get a second round of advancing in, and allowed my Hussars to run round the flank of the Irish.




On my Right the Hussars were finished by the Irish with musketry, but the Irish then refused any further orders for three successive turns. The rallying Virginians supported by the artillery and the skirmishers had to try and contain the Union centre which supported by Irish musketry was able to wear down the smoothbore equipped Missourians on my right.
Eventually two of the Missourian regiments broke, and the Philladelphians began to attack my centre. It was crisis point for the Confederates.

The Virginians also broke some of the Union line, whilst at the moment when their hand could have told most, the Irish again decided to avoid confrontation.

And so the game ended as a respectable draw; though one where the Union forces performed with historical caution, and squandered every opportunity to win. I think the special rules used reflected the historical characteristics well , and the battle was a great tussle.

And so the game ended as a respectable draw; though one where the Union forces performed with historical caution, and squandered every opportunity to win. I think the special rules used reflected the historical characteristics well , and the battle was a great tussle.
Had the Union troops been more enthusiastic (at one point rolling 11 three turns running for a Brigade order - not good) they could easily have wrapped it up in half the time.
Martin seemed to enjoy it greatly, and the rules showed their versatility once again. I look forward to a rematch!
Sounds like a good time...nice visuals
ReplyDeleteExcellent Battle report!
ReplyDeleteI also use Black Powder for the ACW, but with 6mm figures and find the rules really fir the period.
From Martin - your apponent ! This was a great game ! I thouroughly enjoyed the challenge , the frustration and excitement and I agree with "Too Much Lead" , a typical cautionary Union approach ! Damn that brigade of Irishmen who were content to sit and drink the bourbon left by the rapidly fleeing Hussars ! Great game, hope to repeat it in the future !
ReplyDeleteNice battle report. Sounds like a lot of fun! I wish I had more opportunities to play Black Powder. But... I don't think they had Hussars in the American Civil War. Though, in the pre-war years, the US army did have a couple regiments of Dragoons. I think by the Civil War, they were all just referred to as cavalry.
ReplyDeleteOne regiment that I know of styled itself as Hussars, specifically Bentons Hussars. How much of the past tactics and elan they actually held is not known to me, but it seemed an easy way to distiguish between them as charging cavalry and the union troops as skirmishing cavalry.
ReplyDeleteAh, that makes sense. Any chance you'll post the unit stats and special rules you used for this game?
ReplyDeletethat would be good please post if no copyright issues with BP
ReplyDeleteDave T