|Let's Spin that Wheel!...|
This added a very random element, but one I was fortunate to reap the rewards of. In game I found myself with three large unfinished cities full of bonus points and ordinarily these would have got me very little, but thanks to good fortune on the wheel they scored me mid-game bonus points repeatedly, and so I ended up a runaway winner having achieved very little in real terms. Is this a good expansion? I don't know, I think it took a lot of planning away from the game in favour of luck. But it could be a good option for less skilful players to even up the scores.
Secondly I came across a solo game that feels like a modern day Patience-killer.
Flipping cards is an option instead of buying new ones, and this allows more victory points of better special rules to come into play. Although the game works as a 2-4 player game, my one play in that format seemed a little slow, whereas the solo variant I've already had five or six games of, with only one win, and in this context it becomes a thirty card game which you could tuck in a pocket for train journeys or other downtime moments. I think it shines in solo mode (and is pretty tough to win).
With no internet at home for the next two weeks, I'm sure it'll see more play.
In the mean time, apologies if it's a bit thin on content over here; back to normal soon.