|Not as complex as it appears!|
It wasn't the clearest game after explanation, but we were pressed for time, and despite this it did make itself fairly clear once played. Pretty much entirely devoid of conflict, La Granja is nevertheless worth the time - 90-120 minutes - to play.
But if it's conflict you want, and lets face it this is a Wargames blog so you probably do, Perhaps Star Wars Imperial Assault will be more up your street.
Having tried the introductory scenario with Jim a few weeks ago we were both keen to give it more play, and so have set to recruiting more players steadily as we begin the campaign mode. For our first session proper we recruited Jim's cousin, John, and each took a legendary hero to try and destroy an imperial outpost.
|Things didn't go well for the rebels|
You may notice some of the models are painted. No effort on my part, John had a collection of the old Wizards of the Coast Star Wars miniatures, we used these instead where possible. They are only prepaints however and I am sure I can do better with my own.
In fact that may well motivate me...