Another game, out of order as is my want at the moment, at least I'm catching up on some overdue wargaming activity.
A few weeks back I was at a regular home venue for a game against Joe. We were to try our hand at Dragon Rampant, in a battle of the weakest and feeblest fantasy warriors; my Kobolds dwarfed by Joe's Night Goblins!
As best I recall we went for a simple Bloodbath scenario, but the troops drifted into the battlefield using move orders rather than open deployment, as the book says to add a little spice. The battlefield itself centred on a ruined evil temple, clearly recently dispossessed of its' old master and open to new tenants, it would be the case that one group of nefarious scavengers or another would try to take control of the place.
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Soon after attacking goblins dealt with my collection of giant insects too. The Kobolds somewhat recoiled, but from this stage onwards we began to depend on our weakest troops rather than the mightiest. In particular my scouts were to prove MVP on the day, whittling away at the enemy with crossbow bolts, whilst routinely evading attack.
By now the Goblins were trying their best to take control of the temple, but they couldn't pin down my feisty scouts.
As is the case with both LR and DR, it was a swingy game with lots of challenging moments, but good fun as ever. These are a brace of rules that just keep giving in my opinion.
Great game
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